0.2.0 | Update Announcement & Changelog
Stipple Effect » Devlog
More tools, less waiting!
The 0.2.0 update introduces, among other features, four new tools. These are the line tool, the shade brush, the gradient tool, and the polygon select tool. The update also includes numerous quality of life changes and performance optimizations, which are summarized below.
Polygon select + gradient:
Line tool:
Shade brush + gradient palettization:
Check out the full changelog on GitHub here and stay tuned for more! Please consider supporting the project with a donation. Thank you :)
Update Summary
Added:
- Added tools:
- Line tool
- Gradient tool
- Shade brush
- Polygon select
- Extended TextBox to support text selection
- Added status updates for actions without visual feedback
- Saving…
- Color slider adjustments and color actions when color panel is hidden
- Layer actions when layer panel is hidden
- Frame actions when frame panel is hidden
- Pixel grid
- Holding Shift while using box select snaps selection to pixel grid
- New fonts SE (default) and Pencil SE
- Snap option for moving (translating) selection bounds and contents
Changed:
- Redesigned order and layout of layer-specific buttons
- Refactored much of ToolWithBreadth to interface HasBreadth
- Optimized STIP files to save static layers as single frame
- Incremented STIP file standard from 1.0 to 1.1
- Cropping to selection bounds now snaps the image to the center of the screen
- Independent checkerboard settings for x and y that can be set to values between 1-256
- Updated splash screen
- Optimized palettization of frame-linked layers
- Merging an unlinked layer onto a frame-linked layer in a project with multiple frames will now result in an unlinked layer that preserves each frame’s contents
- Optimized and refactored state management system
Fixed:
- Bug: Pasting onto new layer does not trigger a re-draw of the layer panel menu
- Bug: Nonsensical cursor positions suggest rotate selection operation instead of move selection
Files
Stipple Effect v0.2.0 2.5 MB
Feb 17, 2024
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Stipple Effect
A scriptable pixel art editor to make game assets faster!
Status | Released |
Category | Tool |
Author | Jordan Bunke |
Tags | 2D, Animation, Characters, Icons, image-editor, Pixel Art, PNG, script, software, Sprites |
Languages | English |
Accessibility | High-contrast |
More posts
- 1.2.1 available now + demo builds97 days ago
- Updated demo to v1.2.099 days ago
- 1.2.0 | Major improvements and additions to scripting, preview window, and onion...Sep 03, 2024
- 1.1.0 | UI/UX Overhaul!Aug 10, 2024
- Demo available for download!Jul 11, 2024
- v1.0.1 is out now!Jul 11, 2024
- VS Code syntax highlighting extension for Stipple Effect scriptsJun 27, 2024
- 1.0.0 | Official Release!Jun 13, 2024
- 0.5.0 & 0.5.1 | We're in the Endgame Now!Jun 13, 2024
- 0.4.0 | Scripting is Here!May 21, 2024
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