1.2.1 available now + demo builds
Stipple Effect » Devlog
Update Summary
Added:
- Minimum values are enforced on startup for settings that could lead to crashes
- Extended the Color Picker tool with two alternate modes
- Holding Shift searches layer by layer for the highest non-transparent color at the specified pixel; does nothing if no such pixel is found
- Holding Ctrl samples the pixel from the flattened project
- Normal map color sampler with quantization option
Fixed:
- Bug: Attempting to validate a script with no return type crashes the program
- Bug: Crashes due to impossible layout/sizing logic
You can read the full changelog here.
Files
Stipple Effect v1.2.1 (Windows Installer) - Recommended 151 MB
79 days ago
Stipple Effect v1.2.1 (Cross-Platform Build) 5.6 MB
79 days ago
Stipple Effect [demo] v1.2.1 (Windows Installer) - Recommended 151 MB
79 days ago
Stipple Effect [demo] v1.2.1 (Cross-Platform Build) 5.6 MB
79 days ago
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Stipple Effect
A scriptable pixel art editor to make game assets faster!
Status | Released |
Category | Tool |
Author | Jordan Bunke |
Tags | 2D, Animation, Characters, Icons, image-editor, Pixel Art, PNG, script, software, Sprites |
Languages | English |
Accessibility | High-contrast |
More posts
- Updated demo to v1.2.081 days ago
- 1.2.0 | Major improvements and additions to scripting, preview window, and onion...81 days ago
- 1.1.0 | UI/UX Overhaul!Aug 10, 2024
- Demo available for download!Jul 11, 2024
- v1.0.1 is out now!Jul 11, 2024
- VS Code syntax highlighting extension for Stipple Effect scriptsJun 27, 2024
- 1.0.0 | Official Release!Jun 13, 2024
- 0.5.0 & 0.5.1 | We're in the Endgame Now!Jun 13, 2024
- 0.4.0 | Scripting is Here!May 21, 2024
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