1.2.2 + new website!
Happy New Year!
I’m glad to announce that I’ll be closing out 2024 with a Stipple Effect update! I had some unexpected health complications that kept me from working at my usual pace for most of October and November, but I have been feeling much better in recent weeks. Last week marked a year since I made the first alpha version Stipple Effect available to the public, and this update feels like a rightful one to mark the anniversary milestone.
While the version number 1.2.2 suggests that there aren’t many new features (which is partially true), this update is all about documentation. I have spent the past few weeks writing comprehensive documentation for the program and the scripting API specification, both of which can be found on the brand-new Stipple Effect website!
This is a big step towards my current goal of making the program more accessible and beginner-friendly.
Files
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Stipple Effect
A scriptable pixel art editor to make game assets faster!
Status | Released |
Category | Tool |
Author | Jordan Bunke |
Tags | 2D, Animation, Characters, Icons, image-editor, Pixel Art, PNG, script, software, Sprites |
Languages | English |
Accessibility | High-contrast |
More posts
- 1.2.1 available now + demo buildsSep 06, 2024
- Updated demo to v1.2.0Sep 04, 2024
- 1.2.0 | Major improvements and additions to scripting, preview window, and onion...Sep 03, 2024
- 1.1.0 | UI/UX Overhaul!Aug 10, 2024
- Demo available for download!Jul 11, 2024
- v1.0.1 is out now!Jul 11, 2024
- VS Code syntax highlighting extension for Stipple Effect scriptsJun 27, 2024
- 1.0.0 | Official Release!Jun 13, 2024
- 0.5.0 & 0.5.1 | We're in the Endgame Now!Jun 13, 2024
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